# Inception Space > A browser museum in deep space, made by Lucas Academy, where children's > paintings are the walls of the rooms. Visitors move without gravity along > an endless glass corridor and step through portals into rooms whose > surfaces are living, animated paintings. - Site: https://is.lucasacademy.org/ - Organisation: Lucas Academy, https://lucasacademy.org/ - Languages: English and Chinese - Privacy: no student names, photographs or class information are published. ## Rooms ### The L-City an L-shaped city with two 30 by 10 metre streets. All 0 of its surfaces — the walls, the floor and the ceiling — are paintings. 26 pieces stand inside it, human-scale next to a visitor a sixth of that size. Page: https://is.lucasacademy.org/rooms/matthew-l-city.html ### Mr Yancy's Class Room a black cube gallery 32 by 32 metres and 8 metres high. All 9 of its surfaces — the walls, the floor and the ceiling — are paintings, 3 of them living. 4 pieces stand inside it, human-scale next to a visitor a sixth of that size. Page: https://is.lucasacademy.org/rooms/mr-yancys-class-room.html ### Newton + the Moon an open yard 22 by 22 metres with no walls or ceiling — the museum's own starfield is its sky. All 0 of its surfaces — the walls, the floor and the ceiling — are paintings. Inside runs "Newton + the Moon", a guided story in 3 beats: the visitor plays the scientist while a small AI companion does the fast reasoning, and together they find out why a correct calculation still disagreed with the sky. Page: https://is.lucasacademy.org/rooms/newton-moon-room.html ### Van Gogh House a hall 16 by 16 metres and 8 metres high. All 6 of its surfaces — the walls, the floor and the ceiling — are paintings. 4 pieces stand inside it, human-scale next to a visitor a sixth of that size. Page: https://is.lucasacademy.org/rooms/room-a.html ### The Sky an open cylinder 16 metres across, rising 24 metres and extending 24 metres below its removable floor. Its floor is a living painting; nothing is painted overhead. 12 pieces stand inside it, human-scale next to a visitor a sixth of that size. Page: https://is.lucasacademy.org/rooms/room-b.html ### Journey of Art Journey of Art, a 68 by 66 metre rectangular gallery of connected bent wall groups, entered from the west and left through the east, with one central rest and sculpture zone. All 0 of its surfaces — the walls, the floor and the ceiling — are paintings. 95 pieces stand inside it, human-scale next to a visitor a sixth of that size. Page: https://is.lucasacademy.org/rooms/the-art-of-progression.html ### The Manifold The Manifold, an open zero-gravity field 240 by 240 metres and 120 metres high. All 0 of its surfaces — the walls, the floor and the ceiling — are paintings. Page: https://is.lucasacademy.org/rooms/the-manifold.html ## How it works The museum runs in a WebGL canvas, so the pages above are the readable twin of what a visitor sees. Paintings are published as `.lpr` packages: declarative data — marks, masks, behaviours and parameters — that carry no executable brush code. See https://is.lucasacademy.org/ to enter. ## Project documentation The project's own working documents, rendered at stable URLs. Each page also exists as raw Markdown at the same path with `.md` — read those to quote or to plan work on the museum. - Inception Space UI: https://is.lucasacademy.org/docs/overview.md — What Inception Space is, how to run it, and where everything lives. - Inception Space:产品、课程与技术蓝图: https://is.lucasacademy.org/docs/vision.md — The classroom idea the museum grew from: a 3D world whose walls are student art. - Inception Space — Deep-Space Museum Product Direction: https://is.lucasacademy.org/docs/direction.md — The deep-space museum: endless corridor, zero gravity, per-room streaming, multiplayer presence. - Lucas Academy Inception Space: https://is.lucasacademy.org/docs/execution-plan.md — The bilingual source of truth: phases, locked decisions, roadmap and the audit log. - .lpr — Lucas Painting Runtime, version 1: https://is.lucasacademy.org/docs/lpr-format.md — How a child's .lpp painting compiles into declarative, executable-code-free room art. - Finding and fixing museum performance problems: https://is.lucasacademy.org/docs/performance.md — Why texture upload — not paint time — is the museum's real cost, and the dials that govern it. - The Avatar Paint Studio: https://is.lucasacademy.org/docs/avatar-studio.md — Color your explorer's real 3D body; paintings travel by content id, never over the socket. - The object library: ownership, R2, and how an object gets in: https://is.lucasacademy.org/docs/object-library.md — Who owns a 3D object, where its bytes live, and what an export has to satisfy. - The room's door and the room's transit chamber: https://is.lucasacademy.org/docs/room-door-and-transit.md — What a room owner owns beyond the walls, and the size and colour a door is painted to. - CC execution brief: museum panel and exhibition chapter boundary: https://is.lucasacademy.org/docs/exhibition-ux-batch.md — The CC-ready brief for a 95% museum panel and a real Van Gogh-to-student chapter boundary. - Future directions: https://is.lucasacademy.org/docs/spatial-gallery-authoring.md — A child-designed branching-gallery workflow with a bounded declarative exchange format — and the other ideas that are recorded but not started. - Open work: https://is.lucasacademy.org/docs/open-work.md — Everything started and not finished, gathered out of a dozen plans into one list you could pick up from. - Van Gogh guided demo narration and subtitles — English: https://is.lucasacademy.org/docs/van-gogh-demo-narration-en.md — The current guided-demo transcript and the proposed friendship, love and eternity opening. - 梵高导览 Demo 配音与字幕脚本 — 中文: https://is.lucasacademy.org/docs/van-gogh-demo-narration-zh.md — 当前英文导览脚本的中文审阅版,以及等待书信原文确认的展览破题。 - 爱是永恒 · 六节课案 / Love Is What Lasts — six lessons: https://is.lucasacademy.org/docs/van-gogh-love-lessons.md — 公开课案:一个 45 分钟骨架,六节课,主题爱是永恒。A public teaching plan: six bilingual lessons on love and eternity. - Museum ambience, reader sounds, and automatic doors: https://is.lucasacademy.org/docs/museum-sound-and-doors.md — Subtle corridor sound, silent rooms, a menu switch, and local automatic door behavior. - Discovery: search engines and AI engines as first-class audiences: https://is.lucasacademy.org/docs/discovery.md — Why every space needs a text twin, and the privacy rules those pages obey. - ADR-0002:Web 原生 3D 世界壳 + Canvas 2D 作品运行时: https://is.lucasacademy.org/docs/adr-0002-web-native-3d.md — Why the museum runs in the browser instead of a game launcher. - ADR-0003:引擎对照闸门与 .lpr 标准运行时: https://is.lucasacademy.org/docs/adr-0003-engine-bakeoff.md — The measured Three.js/Babylon.js comparison and the case for a compiled artwork format. - ADR-0004: Lucas Account — one shared login service: https://is.lucasacademy.org/docs/adr-0004-lucas-account.md — One shared email-code sign-in service; apps stay stateless and verify tokens. - ADR-0005: Where museum data lives: https://is.lucasacademy.org/docs/adr-0005-data-and-hosting.md — One Node service for API + WebSocket, Postgres for documents, object storage for art. - ADR-0006: Three.js is the museum's engine: https://is.lucasacademy.org/docs/adr-0006-engine-three.md — The evidence-backed close of the bake-off. - ADR-0007: One database for Inception Space — worlds, rooms, global users: https://is.lucasacademy.org/docs/adr-0007-one-database.md — Inception Space holds many worlds, a world holds many rooms, and a user is global. ## What the museum gives you to read - The Starry Night: Where the Question Begins (The Van Gogh House): https://is.lucasacademy.org/content/van-gogh-starry-night.html — The painting the course opens on, and the question it asks about what a night sky is for. - Painting the People He Loved (The Van Gogh House): https://is.lucasacademy.org/content/van-gogh-people-he-loved.html — The postman and the poet: why Van Gogh painted the people around him the way he did. - Where the Forever Lives (The Van Gogh House): https://is.lucasacademy.org/content/van-gogh-forever-lives.html — The sower, the river and the raising: the paintings where Van Gogh looked for what lasts. - His Father's Bible, and a Small Worn Book (The Van Gogh House): https://is.lucasacademy.org/content/van-gogh-fathers-bible.html — One still life, two books, and an argument between a father and a son. - Two Friends, One Café (The Van Gogh House): https://is.lucasacademy.org/content/van-gogh-two-friends.html — Van Gogh and Gauguin painted the same café. Standing between the two is the whole lesson. - The Violet That Time Hid (The Van Gogh House): https://is.lucasacademy.org/content/van-gogh-violet-time-hid.html — How conservation science reads a colour that has already faded, and what it can honestly claim. - Pixel Science: Tiny Pieces, Big Ideas (Mr Yancy's Class Room): https://is.lucasacademy.org/content/pixel-science.html — Start here: the room's own introduction to how very small pieces add up to a picture. - Pixels: From Dots to Form (Mr Yancy's Class Room): https://is.lucasacademy.org/content/pixels-from-dots-to-form.html — Where a shape comes from when all you have is dots on a grid. - From Bits to Meaning (Mr Yancy's Class Room): https://is.lucasacademy.org/content/from-bits-to-meaning.html — A bit holds one of two states. Follow those choices up into numbers, letters, pictures and sound. - Three Games (Mr Yancy's Class Room): https://is.lucasacademy.org/content/three-games.html — Three small games that each teach one idea about information. - P2: Faith, Doubt, Dread (Journey of Art): https://is.lucasacademy.org/content/p2-faith-doubt-dread.html — Eunice's process book on dread, doubt as a bridge, rescue, and peace inside a storm — the page every one of the ten P2 works opens. - P3: Supreme — Love in 80 Parts (Journey of Art): https://is.lucasacademy.org/content/p3-supreme-love-in-80-parts.html — The four final music-responsive works first, followed by their listening excerpts, translation method, process and eighty-part word score. - Before Supreme: Shape, Cut, Reassemble (Journey of Art): https://is.lucasacademy.org/content/p1-ex01-ex02.html — Four shapes, twenty-four studies and two cut-paper rebuilds presented as the material preparation for Supreme. - Lucas and Jesus — From Underdrawing to Finished Painting (Journey of Art): https://is.lucasacademy.org/content/lucas-jesus-underdrawing-to-painting.html — Three documentary photographs of one painting partway through: a drawing, a first pass of colour, and a near-finished surface. - Dream (Journey of Art): https://is.lucasacademy.org/content/dream.html — Two early paintings beside their finished museum versions, with a short note about each style. - Reader Copy for Ten-Year-Olds: https://is.lucasacademy.org/content/reader-copy-for-ten-year-olds.html — bilingual editorial review of the museum labels.